Tune enemy behaviour
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643663a415
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710cf27036
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@ -14,7 +14,7 @@ local missile_speed_min = 0.15
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local missile_speed_max = 0.25
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local unreflected_missiles = 0
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local unreflected_missiles_max = 5
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local unreflected_missiles_max = 4
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local cities = {}
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local city_radius = 0.05
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@ -26,7 +26,7 @@ local explosion_duration = 0.4
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local enemies = {}
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local enemy_radius = 0.025
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local enemy_min_shoot = 2
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local enemy_max_shoot = 20
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local enemy_max_shoot = 10
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local enemy_inaccuracy = 0.05
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local window_width = nil
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@ -137,7 +137,7 @@ function spawnEnemy(x, y)
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table.insert(enemies, {
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x = x,
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y = y,
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until_shoot = math.random() * (enemy_max_shoot - enemy_min_shoot),
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until_shoot = enemy_min_shoot + math.random() * (enemy_max_shoot - enemy_min_shoot),
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alive = true
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})
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end
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