Also got rid of trailing white space. That corrupted .git/. Big ass-commit because of recovered .git directory.
208 lines
6.6 KiB
C++
208 lines
6.6 KiB
C++
/******************************************************************************
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COPYRIGHT(C) JONAS 'SORTIE' TERMANSEN 2011.
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This file is part of Sortix.
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Sortix is free software: you can redistribute it and/or modify it under the
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terms of the GNU General Public License as published by the Free Software
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Foundation, either version 3 of the License, or (at your option) any later
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version.
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Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along
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with Sortix. If not, see <http://www.gnu.org/licenses/>.
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memorymanagement.cpp
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Handles memory for the x64 architecture.
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******************************************************************************/
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#include <sortix/kernel/platform.h>
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#include <libmaxsi/memory.h>
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#include "multiboot.h"
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#include <sortix/kernel/panic.h>
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#include <sortix/kernel/memorymanagement.h>
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#include "x86-family/memorymanagement.h"
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namespace Sortix
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{
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namespace Page
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{
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extern size_t stackused;
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extern size_t stacklength;
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void ExtendStack();
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}
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namespace Memory
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{
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extern addr_t currentdir;
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void InitCPU()
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{
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// The x64 boot code already set up virtual memory and identity
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// mapped the first 2 MiB. This code finishes the job such that
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// virtual memory is fully usable and manageable.
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// boot.s already initialized everything from 0x1000UL to 0xE000UL
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// to zeroes. Since these structures are already used, doing it here
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// will be very dangerous.
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PML* const BOOTPML4 = (PML* const) 0x21000UL;
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PML* const BOOTPML3 = (PML* const) 0x26000UL;
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PML* const BOOTPML2 = (PML* const) 0x27000UL;
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PML* const BOOTPML1 = (PML* const) 0x28000UL;
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// First order of business is to map the virtual memory structures
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// to the pre-defined locations in the virtual address space.
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addr_t flags = PML_PRESENT | PML_WRITABLE;
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// Fractal map the PML1s.
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BOOTPML4->entry[511] = (addr_t) BOOTPML4 | flags;
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// Fractal map the PML2s.
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BOOTPML4->entry[510] = (addr_t) BOOTPML3 | flags | PML_FORK;
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BOOTPML3->entry[511] = (addr_t) BOOTPML4 | flags;
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// Fractal map the PML3s.
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BOOTPML3->entry[510] = (addr_t) BOOTPML2 | flags | PML_FORK;
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BOOTPML2->entry[511] = (addr_t) BOOTPML4 | flags;
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// Fractal map the PML4s.
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BOOTPML2->entry[510] = (addr_t) BOOTPML1 | flags | PML_FORK;
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BOOTPML1->entry[511] = (addr_t) BOOTPML4 | flags;
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// Add some predefined room for forking address spaces.
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PML* const FORKPML2 = (PML* const) 0x29000UL;
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PML* const FORKPML1 = (PML* const) 0x2A000UL;
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BOOTPML3->entry[0] = (addr_t) FORKPML2 | flags | PML_FORK;
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BOOTPML2->entry[0] = (addr_t) FORKPML1 | flags | PML_FORK;
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currentdir = (addr_t) BOOTPML4;
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// The virtual memory structures are now available on the predefined
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// locations. This means the virtual memory code is bootstrapped. Of
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// course, we still have no physical page allocator, so that's the
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// next step.
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PML* const PHYSPML3 = (PML* const) 0x2B000UL;
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PML* const PHYSPML2 = (PML* const) 0x2C000UL;
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PML* const PHYSPML1 = (PML* const) 0x2D000UL;
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PML* const PHYSPML0 = (PML* const) 0x2E000UL;
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BOOTPML4->entry[509] = (addr_t) PHYSPML3 | flags;
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PHYSPML3->entry[0] = (addr_t) PHYSPML2 | flags;
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PHYSPML2->entry[0] = (addr_t) PHYSPML1 | flags;
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PHYSPML1->entry[0] = (addr_t) PHYSPML0 | flags;
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Page::stackused = 0;
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Page::stacklength = 4096UL / sizeof(addr_t);
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// The physical memory allocator should now be ready for use. Next
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// up, the calling function will fill up the physical allocator with
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// plenty of nice physical pages. (see Page::InitPushRegion)
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}
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// Please note that even if this function exists, you should still clean
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// up the address space of a process _before_ calling
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// DestroyAddressSpace. This is just a hack because it currently is
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// impossible to clean up PLM1's using the MM api!
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// ---
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// TODO: This function is duplicated in {x86,x64}/memorymanagement.cpp!
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// ---
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void RecursiveFreeUserspacePages(size_t level, size_t offset)
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{
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PML* pml = PMLS[level] + offset;
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for ( size_t i = 0; i < ENTRIES; i++ )
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{
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if ( !(pml->entry[i] & PML_PRESENT) ) { continue; }
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if ( !(pml->entry[i] & PML_USERSPACE) ) { continue; }
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if ( !(pml->entry[i] & PML_FORK) ) { continue; }
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if ( level > 1 ) { RecursiveFreeUserspacePages(level-1, offset * ENTRIES + i); }
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addr_t addr = pml->entry[i] & PML_ADDRESS;
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pml->entry[i] = 0;
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Page::Put(addr);
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}
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}
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void DestroyAddressSpace()
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{
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// Look up the last few entries used for the fractal mapping. These
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// cannot be unmapped as that would destroy the world. Instead, we
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// will remember them, switch to another adress space, and safely
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// mark them as unused. Also handling the forking related pages.
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addr_t fractal3 = (PMLS[4] + 0)->entry[510UL];
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addr_t fork2 = (PMLS[3] + 510UL)->entry[0];
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addr_t fractal2 = (PMLS[3] + 510UL)->entry[510];
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addr_t fork1 = (PMLS[2] + 510UL * 512UL + 510UL)->entry[0];
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addr_t fractal1 = (PMLS[2] + 510UL * 512UL + 510UL)->entry[510];
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addr_t dir = currentdir;
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// First let's do the safe part. Garbage collect any PML1/0's left
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// behind by user-space. These are completely safe to delete.
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RecursiveFreeUserspacePages(TOPPMLLEVEL, 0);
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// Switch to the address space from when the world was originally
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// created. It should contain the kernel, the whole kernel, and
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// nothing but the kernel.
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PML* const BOOTPML4 = (PML* const) 0x21000UL;
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SwitchAddressSpace((addr_t) BOOTPML4);
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// Now safely mark the pages as unused.
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Page::Put(fractal3 & PML_ADDRESS);
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Page::Put(fractal2 & PML_ADDRESS);
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Page::Put(fractal1 & PML_ADDRESS);
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Page::Put(fork2 & PML_ADDRESS);
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Page::Put(fork1 & PML_ADDRESS);
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Page::Put(dir & PML_ADDRESS);
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}
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const size_t KERNEL_STACK_SIZE = 256UL * 1024UL;
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const addr_t KERNEL_STACK_END = 0xFFFF800000001000UL;
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const addr_t KERNEL_STACK_START = KERNEL_STACK_END + KERNEL_STACK_SIZE;
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addr_t INITRD = KERNEL_STACK_START;
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size_t initrdsize = 0;
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const addr_t HEAPUPPER = 0xFFFFFE8000000000UL;
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addr_t GetInitRD()
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{
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return INITRD;
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}
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size_t GetInitRDSize()
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{
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return initrdsize;
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}
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void RegisterInitRDSize(size_t size)
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{
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initrdsize = size;
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}
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addr_t GetHeapLower()
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{
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return Page::AlignUp(INITRD + initrdsize);
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}
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addr_t GetHeapUpper()
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{
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return HEAPUPPER;
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}
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addr_t GetKernelStack()
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{
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return KERNEL_STACK_START;
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}
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size_t GetKernelStackSize()
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{
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return KERNEL_STACK_SIZE;
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}
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}
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}
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