/******************************************************************************* Copyright(C) Jonas 'Sortie' Termansen 2011, 2014. This file is part of Sortix. Sortix is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Sortix is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Sortix. If not, see . x64/boot.S Bootstraps the kernel and passes over control from the boot-loader to the kernel main function. It also jumps into long mode! *******************************************************************************/ .section .text .text 0x100000 .global _start .global __start .type _start, @function .type __start, @function .code32 _start: __start: jmp prepare_kernel_execution # Align 32 bits boundary. .align 4 # Multiboot header. multiboot_header: # Magic. .long 0x1BADB002 # Flags. .long 0x00000003 # Checksum. .long -(0x1BADB002 + 0x00000003) prepare_kernel_execution: # We got our multiboot information in various registers. But we are going # to need these registers. But where can we store them then? Oh hey, let's # store then in the code already run! # Store the pointer to the Multiboot information structure. mov %ebx, 0x100000 # Store the magic value. mov %eax, 0x100004 # Clear the first $0xE000 bytes following 0x21000. movl $0x21000, %edi mov %edi, %cr3 xorl %eax, %eax movl $0xE000, %ecx rep stosl movl %cr3, %edi # Set the initial page tables. # Note that we OR with 0x7 here to allow user-space access, except in the # first 2 MiB. We also do this with 0x200 to allow forking the page. # Page-Map Level 4 movl $0x22207, (%edi) addl $0x1000, %edi # Page-Directory Pointer Table movl $0x23207, (%edi) addl $0x1000, %edi # Page-Directory (no user-space access here) movl $0x24003, (%edi) # (First 2 MiB) movl $0x25003, 8(%edi) # (Second 2 MiB) addl $0x1000, %edi # Page-Table # Memory map the first 4 MiB. movl $0x3, %ebx movl $1024, %ecx SetEntry: mov %ebx, (%edi) add $0x1000, %ebx add $8, %edi loop SetEntry # Enable PAE. mov %cr4, %eax orl $0x20, %eax mov %eax, %cr4 # Enable long mode. mov $0xC0000080, %ecx rdmsr orl $0x100, %eax wrmsr # Enable paging and enter long mode (still 32-bit) mov %cr0, %eax orl $0x80000000, %eax mov %eax, %cr0 # Load the long mode GDT. mov GDTPointer, %eax lgdtl GDTPointer # Now use the 64-bit code segment, and we are in full 64-bit mode. ljmp $0x10, $Realm64 .code64 Realm64: # Now, set up the other segment registers. cli mov $0x18, %ax mov %ax, %ds mov %ax, %es mov %ax, %fs mov %ax, %gs # Enable the floating point unit. mov %cr0, %rax and $0xFFFD, %ax or $0x10, %ax mov %rax, %cr0 fninit # Enable Streaming SIMD Extensions. mov %cr0, %rax and $0xFFFB, %ax or $0x2, %ax mov %rax, %cr0 mov %cr4, %rax or $0x600, %rax mov %rax, %cr4 # Store a copy of the initialial floating point registers. fxsave fpu_initialized_regs # Alright, that was the bootstrap code. Now begin preparing to run the # actual 64-bit kernel. jmp Main .size _start, . - _start .size __start, . - __start .section .data GDT64: # Global Descriptor Table (64-bit). GDTNull: # The null descriptor. .word 0 # Limit (low). .word 0 # Base (low). .byte 0 # Base (middle) .byte 0 # Access. .byte 0 # Granularity. .byte 0 # Base (high). GDTUnused: # The null descriptor. .word 0 # Limit (low). .word 0 # Base (low). .byte 0 # Base (middle) .byte 0 # Access. .byte 0 # Granularity. .byte 0 # Base (high). GDTCode: # The code descriptor. .word 0xFFFF # Limit (low). .word 0 # Base (low). .byte 0 # Base (middle) .byte 0x9A # Access. .byte 0xAF # Granularity. .byte 0 # Base (high). GDTData: # The data descriptor. .word 0xFFFF # Limit (low). .word 0 # Base (low). .byte 0 # Base (middle) .byte 0x92 # Access. .byte 0x8F # Granularity. .byte 0 # Base (high). GDTPointer: # The GDT-pointer. .word GDTPointer - GDT64 - 1 # Limit. .long GDT64 # Base. .long 0 Main: # Copy the character B onto the screen so we know it works. movq $0x242, %r15 movq %r15, %rax movw %ax, 0xB8000 # Load the pointer to the Multiboot information structure. mov 0x100000, %ebx # Load the magic value. mov 0x100004, %eax jmp beginkernel .size Main, . - Main