/* * Copyright (c) 2014, 2015 Jonas 'Sortie' Termansen. * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * vgafont.h * VGA font. */ #ifndef VGAFONT_H #define VGAFONT_H #include #include "framebuffer.h" #define FONT_WIDTH 8 #define FONT_HEIGHT 16 #define FONT_NUMCHARS 256 #define FONT_CHARSIZE ((FONT_WIDTH * FONT_HEIGHT) / 8) extern uint8_t font[FONT_CHARSIZE * FONT_NUMCHARS]; bool load_font(); void render_char(struct framebuffer fb, char c, uint32_t color); void render_text(struct framebuffer fb, const char* str, uint32_t color); #endif