/* * Copyright (c) 2014, 2015 Jonas 'Sortie' Termansen. * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * pixel.h * Pixel utilities. */ #ifndef PIXEL_H #define PIXEL_H #include // TODO: This isn't the only pixel format in the world! union color_rgba8 { struct { uint8_t b; uint8_t g; uint8_t r; uint8_t a; }; uint32_t value; }; __attribute__((used)) static inline uint32_t make_color_a(uint8_t r, uint8_t g, uint8_t b, uint8_t a) { union color_rgba8 color; color.r = r; color.g = g; color.b = b; color.a = a; return color.value; } __attribute__((used)) static inline uint32_t make_color(uint8_t r, uint8_t g, uint8_t b) { return make_color_a(r, g, b, 255); } uint32_t blend_pixel(uint32_t bg_value, uint32_t fg_value); #endif