sortix-mirror/kernel/net/fs.cpp

644 lines
18 KiB
C++

/*
* Copyright (c) 2013, 2014, 2016, 2017, 2021 Jonas 'Sortie' Termansen.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* net/fs.cpp
* Filesystem based socket interface.
*/
#include <sys/socket.h>
#include <sys/un.h>
#include <assert.h>
#include <errno.h>
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <sortix/fcntl.h>
#include <sortix/poll.h>
#include <sortix/socket.h>
#include <sortix/stat.h>
#include <sortix/kernel/descriptor.h>
#include <sortix/kernel/inode.h>
#include <sortix/kernel/ioctx.h>
#include <sortix/kernel/kernel.h>
#include <sortix/kernel/kthread.h>
#include <sortix/kernel/mtable.h>
#include <sortix/kernel/pipe.h>
#include <sortix/kernel/poll.h>
#include <sortix/kernel/process.h>
#include <sortix/kernel/refcount.h>
#include <sortix/kernel/sockopt.h>
#include "fs.h"
namespace Sortix {
namespace NetFS {
class Manager;
class StreamSocket;
class Manager : public AbstractInode
{
public:
Manager(uid_t owner, gid_t group, mode_t mode);
virtual ~Manager() { }
virtual Ref<Inode> open(ioctx_t* ctx, const char* filename, int flags,
mode_t mode);
public:
bool Listen(StreamSocket* socket);
void Unlisten(StreamSocket* socket);
Ref<StreamSocket> Accept(StreamSocket* socket, ioctx_t* ctx, uint8_t* addr,
size_t* addrsize, int flags);
int AcceptPoll(StreamSocket* socket, ioctx_t* ctx, PollNode* node);
bool Connect(StreamSocket* socket);
private:
StreamSocket* LookupServer(struct sockaddr_un* address);
private:
StreamSocket* first_server;
StreamSocket* last_server;
kthread_mutex_t manager_lock;
};
class StreamSocket : public AbstractInode
{
public:
StreamSocket(uid_t owner, gid_t group, mode_t mode, Ref<Manager> manager);
virtual ~StreamSocket();
virtual bool pass();
virtual void unpass();
virtual Ref<Inode> accept4(ioctx_t* ctx, uint8_t* addr, size_t* addrsize,
int flags);
virtual int bind(ioctx_t* ctx, const uint8_t* addr, size_t addrsize);
virtual int connect(ioctx_t* ctx, const uint8_t* addr, size_t addrsize);
virtual int listen(ioctx_t* ctx, int backlog);
virtual ssize_t recv(ioctx_t* ctx, uint8_t* buf, size_t count, int flags);
virtual ssize_t recvmsg(ioctx_t* ctx, struct msghdr* msg, int flags);
virtual ssize_t send(ioctx_t* ctx, const uint8_t* buf, size_t count,
int flags);
virtual ssize_t sendmsg(ioctx_t* ctx, const struct msghdr* msg, int flags);
virtual ssize_t read(ioctx_t* ctx, uint8_t* buf, size_t count);
virtual ssize_t readv(ioctx_t* ctx, const struct iovec* iov, int iovcnt);
virtual ssize_t write(ioctx_t* ctx, const uint8_t* buf, size_t count);
virtual ssize_t writev(ioctx_t* ctx, const struct iovec* iov, int iovcnt);
virtual int poll(ioctx_t* ctx, PollNode* node);
virtual int getsockopt(ioctx_t* ctx, int level, int option_name,
void* option_value, size_t* option_size_ptr);
virtual int setsockopt(ioctx_t* ctx, int level, int option_name,
const void* option_value, size_t option_size);
virtual int shutdown(ioctx_t* ctx, int how);
virtual int getpeername(ioctx_t* ctx, uint8_t* addr, size_t* addrsize);
virtual int getsockname(ioctx_t* ctx, uint8_t* addr, size_t* addrsize);
private:
int do_bind(ioctx_t* ctx, const uint8_t* addr, size_t addrsize);
public: /* For use by Manager. */
PollChannel accept_poll_channel;
Ref<Manager> manager;
PipeEndpoint incoming;
PipeEndpoint outgoing;
StreamSocket* prev_socket;
StreamSocket* next_socket;
StreamSocket* first_pending;
StreamSocket* last_pending;
struct sockaddr_un* bound_address;
size_t bound_address_size;
int shutdown_flags;
bool is_listening;
bool is_connected;
bool is_refused;
kthread_mutex_t socket_lock;
kthread_cond_t pending_cond;
kthread_cond_t accepted_cond;
};
static void QueueAppend(StreamSocket** first, StreamSocket** last,
StreamSocket* socket)
{
assert(!socket->prev_socket);
assert(!socket->next_socket);
socket->prev_socket = *last;
socket->next_socket = NULL;
if ( *last )
(*last)->next_socket = socket;
if ( !*first )
*first = socket;
*last = socket;
}
static void QueueRemove(StreamSocket** first, StreamSocket** last,
StreamSocket* socket)
{
if ( socket->prev_socket )
socket->prev_socket->next_socket = socket->next_socket;
else
*first = socket->next_socket;
if ( socket->next_socket )
socket->next_socket->prev_socket = socket->prev_socket;
else
*last = socket->prev_socket;
}
StreamSocket::StreamSocket(uid_t owner, gid_t group, mode_t mode,
Ref<Manager> manager)
{
inode_type = INODE_TYPE_STREAM;
dev = (dev_t) manager.Get();
ino = (ino_t) this;
// Never allow wrapping filesystem sockets as they need to be able to
// recognize themselves when passing filesystems, to prevent reference
// cycle loops.
this->type = S_IFSOCK | S_IFNEVERWRAP;
this->stat_uid = owner;
this->stat_gid = group;
this->stat_mode = (mode & S_SETABLE) | this->type;
this->prev_socket = NULL;
this->next_socket = NULL;
this->first_pending = NULL;
this->last_pending = NULL;
this->bound_address = NULL;
this->bound_address_size = 0;
this->shutdown_flags = 0;
this->is_listening = false;
this->is_connected = false;
this->is_refused = false;
this->manager = manager;
this->socket_lock = KTHREAD_MUTEX_INITIALIZER;
this->pending_cond = KTHREAD_COND_INITIALIZER;
this->accepted_cond = KTHREAD_COND_INITIALIZER;
this->supports_iovec = true;
}
StreamSocket::~StreamSocket()
{
if ( is_listening )
manager->Unlisten(this);
free(bound_address);
}
bool StreamSocket::pass()
{
if ( outgoing.pass() )
{
if ( incoming.pass() )
return true;
outgoing.unpass();
}
return false;
}
void StreamSocket::unpass()
{
outgoing.unpass();
incoming.unpass();
}
Ref<Inode> StreamSocket::accept4(ioctx_t* ctx, uint8_t* addr, size_t* addrsize,
int flags)
{
ScopedLock lock(&socket_lock);
if ( !is_listening )
return errno = EINVAL, Ref<Inode>(NULL);
return manager->Accept(this, ctx, addr, addrsize, flags);
}
int StreamSocket::do_bind(ioctx_t* ctx, const uint8_t* addr, size_t addrsize)
{
if ( is_connected || is_listening || bound_address )
return errno = EINVAL, -1;
size_t path_offset = offsetof(struct sockaddr_un, sun_path);
if ( addrsize < path_offset )
return errno = EINVAL, -1;
size_t path_len = path_offset - addrsize;
struct sockaddr_un* address = (struct sockaddr_un*) malloc(addrsize);
if ( !address )
return -1;
if ( !ctx->copy_from_src(address, addr, addrsize) )
return free(address), -1;
if ( address->sun_family != AF_UNIX )
return free(address), errno = EAFNOSUPPORT, -1;
bool found_nul = false;
for ( size_t i = 0; !found_nul && i < path_len; i++ )
if ( address->sun_path[i] == '\0' )
found_nul = true;
if ( !found_nul )
return free(address), errno = EINVAL, -1;
bound_address = address;
bound_address_size = addrsize;
return 0;
}
int StreamSocket::bind(ioctx_t* ctx, const uint8_t* addr, size_t addrsize)
{
ScopedLock lock(&socket_lock);
return do_bind(ctx, addr, addrsize);
}
int StreamSocket::connect(ioctx_t* ctx, const uint8_t* addr, size_t addrsize)
{
ScopedLock lock(&socket_lock);
if ( is_listening )
return errno = EINVAL, -1;
if ( is_connected )
return errno = EISCONN, -1;
if ( addr && do_bind(ctx, addr, addrsize) != 0 )
return -1;
if ( !bound_address )
return errno = EINVAL, -1;
return manager->Connect(this) ? 0 : -1;
}
int StreamSocket::listen(ioctx_t* /*ctx*/, int /*backlog*/)
{
ScopedLock lock(&socket_lock);
if ( is_connected || is_listening || !bound_address )
return errno = EINVAL, -1;
if ( !manager->Listen(this) )
return -1;
return 0;
}
ssize_t StreamSocket::recv(ioctx_t* ctx, uint8_t* buf, size_t count,
int flags)
{
ScopedLock lock(&socket_lock);
if ( !is_connected )
return errno = ENOTCONN, -1;
return incoming.recv(ctx, buf, count, flags);
}
ssize_t StreamSocket::recvmsg(ioctx_t* ctx, struct msghdr* msg, int flags)
{
ScopedLock lock(&socket_lock);
if ( !is_connected )
return errno = ENOTCONN, -1;
return incoming.recvmsg(ctx, msg, flags);
}
ssize_t StreamSocket::send(ioctx_t* ctx, const uint8_t* buf, size_t count,
int flags)
{
ScopedLock lock(&socket_lock);
if ( !is_connected )
return errno = ENOTCONN, -1;
return outgoing.send(ctx, buf, count, flags);
}
ssize_t StreamSocket::sendmsg(ioctx_t* ctx, const struct msghdr* msg, int flags)
{
ScopedLock lock(&socket_lock);
if ( !is_connected )
return errno = ENOTCONN, -1;
return outgoing.sendmsg(ctx, msg, flags);
}
ssize_t StreamSocket::read(ioctx_t* ctx, uint8_t* buf, size_t count)
{
return recv(ctx, buf, count, 0);
}
ssize_t StreamSocket::readv(ioctx_t* ctx, const struct iovec* iov, int iovcnt)
{
ScopedLock lock(&socket_lock);
if ( !is_connected )
return errno = ENOTCONN, -1;
return outgoing.readv(ctx, iov, iovcnt);
}
ssize_t StreamSocket::write(ioctx_t* ctx, const uint8_t* buf, size_t count)
{
return send(ctx, buf, count, 0);
}
ssize_t StreamSocket::writev(ioctx_t* ctx, const struct iovec* iov, int iovcnt)
{
ScopedLock lock(&socket_lock);
if ( !is_connected )
return errno = ENOTCONN, -1;
return outgoing.writev(ctx, iov, iovcnt);
}
int StreamSocket::poll(ioctx_t* ctx, PollNode* node)
{
if ( is_connected )
{
PollNode* slave = node->CreateSlave();
if ( !slave )
return -1;
int incoming_result = incoming.poll(ctx, node);
int outgoing_result = outgoing.poll(ctx, slave);
return incoming_result == 0 || outgoing_result == 0 ? 0 : -1;
}
if ( is_listening )
return manager->AcceptPoll(this, ctx, node);
return errno = ENOTCONN, -1;
}
int StreamSocket::getsockopt(ioctx_t* ctx, int level, int option_name,
void* option_value, size_t* option_size_ptr)
{
if ( level != SOL_SOCKET )
return errno = EINVAL, -1;
uintmax_t result = 0;
switch ( option_name )
{
case SO_RCVBUF: result = incoming.Size(); break;
case SO_SNDBUF: result = outgoing.Size(); break;
default: return errno = ENOPROTOOPT, -1; break;
}
if ( !sockopt_return_uintmax(result, ctx, option_value, option_size_ptr) )
return -1;
return 0;
}
int StreamSocket::setsockopt(ioctx_t* ctx, int level, int option_name,
const void* option_value, size_t option_size)
{
if ( level != SOL_SOCKET )
return errno = EINVAL, -1;
uintmax_t value;
if ( !sockopt_fetch_uintmax(&value, ctx, option_value, option_size) )
return -1;
switch ( option_name )
{
case SO_RCVBUF:
if ( SIZE_MAX < value )
return errno = EINVAL, -1;
if ( !incoming.Resize((size_t) value) )
return -1;
break;
case SO_SNDBUF:
if ( SIZE_MAX < value )
return errno = EINVAL, -1;
if ( !outgoing.Resize((size_t) value) )
return -1;
break;
default:
return errno = ENOPROTOOPT, -1;
}
return 0;
}
int StreamSocket::shutdown(ioctx_t* /*ctx*/, int how)
{
ScopedLock lock(&socket_lock);
if ( how & SHUT_RD )
incoming.Disconnect();
if ( how & SHUT_WR )
outgoing.Disconnect();
shutdown_flags |= how;
return 0;
}
int StreamSocket::getpeername(ioctx_t* ctx, uint8_t* addr, size_t* addrsize)
{
ScopedLock lock(&socket_lock);
if ( !is_connected )
return errno = ENOTCONN, -1;
if ( shutdown_flags & SHUT_WR )
return errno = EINVAL, -1;
size_t used_addrsize;
if ( !ctx->copy_from_src(&used_addrsize, addrsize, sizeof(used_addrsize)) )
return -1;
if ( bound_address_size < used_addrsize )
used_addrsize = bound_address_size;
if ( !ctx->copy_to_dest(addr, bound_address, bound_address_size) )
return -1;
if ( !ctx->copy_to_dest(addrsize, &used_addrsize, sizeof(used_addrsize)) )
return -1;
return 0;
}
int StreamSocket::getsockname(ioctx_t* ctx, uint8_t* addr, size_t* addrsize)
{
ScopedLock lock(&socket_lock);
size_t used_addrsize;
if ( !ctx->copy_from_src(&used_addrsize, addrsize, sizeof(used_addrsize)) )
return -1;
if ( bound_address_size < used_addrsize )
used_addrsize = bound_address_size;
if ( !ctx->copy_to_dest(addr, bound_address, bound_address_size) )
return -1;
if ( !ctx->copy_to_dest(addrsize, &used_addrsize, sizeof(used_addrsize)) )
return -1;
return 0;
}
Manager::Manager(uid_t owner, gid_t group, mode_t mode)
{
inode_type = INODE_TYPE_UNKNOWN;
dev = (dev_t) this;
ino = 0;
this->type = S_IFDIR;
this->stat_uid = owner;
this->stat_gid = group;
this->stat_mode = (mode & S_SETABLE) | this->type;
this->manager_lock = KTHREAD_MUTEX_INITIALIZER;
this->first_server = NULL;
this->last_server = NULL;
}
static int CompareAddress(const struct sockaddr_un* a,
const struct sockaddr_un* b)
{
return strcmp(a->sun_path, b->sun_path);
}
StreamSocket* Manager::LookupServer(struct sockaddr_un* address)
{
for ( StreamSocket* iter = first_server; iter; iter = iter->next_socket )
if ( CompareAddress(iter->bound_address, address) == 0 )
return iter;
return NULL;
}
static StreamSocket* QueuePop(StreamSocket** first, StreamSocket** last)
{
StreamSocket* ret = *first;
assert(ret);
QueueRemove(first, last, ret);
return ret;
}
bool Manager::Listen(StreamSocket* socket)
{
ScopedLock lock(&manager_lock);
if ( LookupServer(socket->bound_address) )
return errno = EADDRINUSE, false;
QueueAppend(&first_server, &last_server, socket);
socket->is_listening = true;
return true;
}
void Manager::Unlisten(StreamSocket* socket)
{
ScopedLock lock(&manager_lock);
while ( socket->first_pending )
{
socket->first_pending->is_refused = true;
kthread_cond_signal(&socket->first_pending->accepted_cond);
socket->first_pending = socket->first_pending->next_socket;
}
socket->last_pending = NULL;
QueueRemove(&first_server, &last_server, socket);
socket->is_listening = false;
}
int Manager::AcceptPoll(StreamSocket* socket, ioctx_t* /*ctx*/, PollNode* node)
{
ScopedLock lock(&manager_lock);
if ( socket->first_pending &&
((POLLIN | POLLRDNORM) & node->events) )
return node->master->revents |= ((POLLIN | POLLRDNORM) & node->events), 0;
socket->accept_poll_channel.Register(node);
return errno = EAGAIN, -1;
}
Ref<StreamSocket> Manager::Accept(StreamSocket* socket, ioctx_t* ctx,
uint8_t* addr, size_t* addrsize, int flags)
{
if ( flags & ~(0) )
return errno = EINVAL, Ref<StreamSocket>(NULL);
ScopedLock lock(&manager_lock);
while ( !socket->first_pending )
{
if ( (ctx->dflags & O_NONBLOCK) || (flags & SOCK_NONBLOCK) )
return errno = EWOULDBLOCK, Ref<StreamSocket>(NULL);
if ( !kthread_cond_wait_signal(&socket->pending_cond, &manager_lock) )
return errno = EINTR, Ref<StreamSocket>(NULL);
}
struct sockaddr_un* bound_address = socket->bound_address;
size_t bound_address_size = socket->bound_address_size;
if ( addr )
{
size_t used_addrsize;
if ( !ctx->copy_from_src(&used_addrsize, addrsize,
sizeof(used_addrsize)) )
return Ref<StreamSocket>(NULL);
if ( bound_address_size < used_addrsize )
used_addrsize = bound_address_size;
if ( !ctx->copy_to_dest(addr, bound_address, bound_address_size) )
return Ref<StreamSocket>(NULL);
if ( !ctx->copy_to_dest(addrsize, &used_addrsize,
sizeof(used_addrsize)) )
return Ref<StreamSocket>(NULL);
}
Ref<StreamSocket> server(new StreamSocket(0, 0, 0666, Ref<Manager>(this)));
if ( !server )
return Ref<StreamSocket>(NULL);
server->bound_address = (struct sockaddr_un*) malloc(bound_address_size);
if ( !server->bound_address )
return Ref<StreamSocket>(NULL);
server->bound_address_size = bound_address_size;
memcpy(server->bound_address, bound_address, bound_address_size);
StreamSocket* client = socket->first_pending;
QueuePop(&socket->first_pending, &socket->last_pending);
if ( !client->outgoing.Connect(&server->incoming) )
return Ref<StreamSocket>(NULL);
if ( !server->outgoing.Connect(&client->incoming) )
{
client->outgoing.Disconnect();
server->incoming.Disconnect();
return Ref<StreamSocket>(NULL);
}
client->is_connected = true;
server->is_connected = true;
kthread_cond_signal(&client->accepted_cond);
return server;
}
bool Manager::Connect(StreamSocket* socket)
{
ScopedLock lock(&manager_lock);
StreamSocket* server = LookupServer(socket->bound_address);
if ( !server )
return errno = ECONNREFUSED, false;
socket->is_refused = false;
QueueAppend(&server->first_pending, &server->last_pending, socket);
kthread_cond_signal(&server->pending_cond);
server->accept_poll_channel.Signal(POLLIN | POLLRDNORM);
while ( !(socket->is_connected || socket->is_refused) )
if ( !kthread_cond_wait_signal(&socket->accepted_cond, &manager_lock) &&
!(socket->is_connected || socket->is_refused) )
{
QueueRemove(&server->first_pending, &server->last_pending, socket);
return errno = EINTR, false;
}
return !socket->is_refused;
}
// TODO: Support a poll method in Manager.
Ref<Inode> Manager::open(ioctx_t* /*ctx*/, const char* filename,
int /*flags*/, mode_t /*mode*/)
{
if ( !strcmp(filename, "stream") )
{
StreamSocket* socket = new StreamSocket(0, 0, 0666, Ref<Manager>(this));
return Ref<StreamSocket>(socket);
}
return errno = ENOENT, Ref<Inode>(NULL);
}
static Ref<Manager> manager;
void Init()
{
manager = Ref<Manager>(new Manager(0, 0, 0600));
}
Ref<Inode> Socket(int type, int protocol)
{
if ( protocol != 0 )
return errno = EPROTONOSUPPORT, Ref<Inode>(NULL);
switch ( type )
{
case SOCK_STREAM: return Ref<Inode>(new StreamSocket(0, 0, 0600, manager));
default: return errno = EPROTOTYPE, Ref<Inode>(NULL);
}
}
} // namespace NetFS
} // namespace Sortix