136 lines
3.9 KiB
C++
136 lines
3.9 KiB
C++
/*
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* Copyright (c) 2012, 2013, 2014, 2015, 2016 Jonas 'Sortie' Termansen.
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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* sortix/kernel/textbuffer.h
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* Provides a indexable text buffer for used by text mode terminals.
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*/
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#ifndef SORTIX_TEXTBUFFER_H
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#define SORTIX_TEXTBUFFER_H
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#include <sys/types.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <sortix/kernel/kthread.h>
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#include <sortix/kernel/refcount.h>
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namespace Sortix {
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static const uint16_t ATTR_INVERSE = 1 << 0;
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static const uint16_t ATTR_BOLD = 1 << 1;
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static const uint16_t ATTR_UNDERLINE = 1 << 2;
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struct TextPos
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{
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TextPos() { }
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TextPos(size_t x, size_t y) : x(x), y(y) { }
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size_t x;
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size_t y;
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};
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struct TextCharPOD
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{
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wchar_t c;
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uint8_t vgacolor; // Format of <sortix/vga.h>
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uint16_t attr;
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uint32_t fg;
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uint32_t bg;
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};
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struct TextChar
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{
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TextChar() { }
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TextChar(const TextCharPOD& o) :
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c(o.c), vgacolor(o.vgacolor), attr(o.attr), fg(o.fg), bg(o.bg) { }
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TextChar(wchar_t c, uint8_t vgacolor, uint16_t attr, uint32_t fg, uint32_t bg) :
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c(c), vgacolor(vgacolor), attr(attr), fg(fg), bg(bg) { }
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operator TextCharPOD() { return TextCharPOD{c, vgacolor, attr, fg, bg}; }
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wchar_t c;
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uint8_t vgacolor; // Format of <sortix/vga.h>
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uint16_t attr;
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uint32_t fg; // 32-bit foreground color.
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uint32_t bg; // 32-bit background color.
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};
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static inline bool IsTextPosBeforeTextPos(const TextPos& a, const TextPos& b)
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{
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return a.y < b.y || (a.y == b.y && a.x < b.x);
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}
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static inline bool IsTextPosAfterTextPos(const TextPos& a, const TextPos& b)
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{
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return a.y > b.y || (a.y == b.y && a.x > b.x);
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}
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class TextBuffer
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{
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public:
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virtual ~TextBuffer() { }
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virtual size_t Width() = 0;
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virtual size_t Height() = 0;
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virtual TextChar GetChar(TextPos pos) = 0;
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virtual void SetChar(TextPos pos, TextChar c) = 0;
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virtual void Scroll(ssize_t off, TextChar fillwith) = 0;
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virtual void Move(TextPos to, TextPos from, size_t numchars) = 0;
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virtual void Fill(TextPos from, TextPos to, TextChar fillwith) = 0;
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virtual bool GetCursorEnabled() = 0;
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virtual void SetCursorEnabled(bool enablecursor) = 0;
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virtual TextPos GetCursorPos() = 0;
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virtual void SetCursorPos(TextPos cursorpos) = 0;
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virtual void SpawnThreads() = 0;
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virtual void Invalidate() = 0;
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virtual bool EmergencyIsImpaired() = 0;
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virtual bool EmergencyRecoup() = 0;
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virtual void EmergencyReset() = 0;
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virtual void Resume() = 0;
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virtual void Pause() = 0;
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};
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// The purpose of this handle class is such that the terminal driver can have
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// its backing storage replaced at runtime, for instance if the user changes
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// the screen resolution or the graphics driver. The backing text buffer can
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// only be changed when there are no references (but our own) to the text buffer
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// so don't forget to release it when you are done.
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class TextBufferHandle
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{
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public:
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TextBufferHandle(TextBuffer* textbuf = NULL);
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~TextBufferHandle();
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TextBuffer* Acquire();
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void Release(TextBuffer* textbuf);
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void BeginReplace();
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void CancelReplace();
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void FinishReplace(TextBuffer* newtextbuf);
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bool EmergencyIsImpaired();
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bool EmergencyRecoup();
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void EmergencyReset();
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TextBuffer* EmergencyAcquire();
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void EmergencyRelease(TextBuffer* textbuf);
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private:
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kthread_mutex_t mutex;
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kthread_cond_t unusedcond;
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TextBuffer* textbuf;
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size_t numused;
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};
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} // namespace Sortix
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#endif
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