/******************************************************************************* Copyright(C) Jonas 'Sortie' Termansen 2013. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . inode.h Filesystem inode. *******************************************************************************/ #ifndef INODE_H #define INODE_H class Block; class Filesystem; class Inode { public: Inode(Filesystem* filesystem, uint32_t inode_id); ~Inode(); public: Inode* prev_inode; Inode* next_inode; Block* data_block; struct ext_inode* data; Filesystem* filesystem; size_t reference_count; size_t remote_reference_count; uint32_t inode_id; bool dirty; public: uint32_t Mode(); uint32_t UserId(); uint32_t GroupId(); uint64_t Size(); void SetMode(uint32_t mode); void SetUserId(uint32_t user); void SetGroupId(uint32_t group); void SetSize(uint64_t new_size); void Truncate(uint64_t new_size); bool FreeIndirect(uint64_t from, uint64_t offset, uint32_t block_id, int indirection, uint64_t entry_span); Block* GetBlock(uint64_t offset); Block* GetBlockFromTable(Block* table, uint32_t index); Inode* Open(const char* elem, int flags, mode_t mode); bool Link(const char* elem, Inode* dest, bool directories); Inode* Unlink(const char* elem, bool directories, bool force=false); ssize_t ReadAt(uint8_t* buffer, size_t count, off_t offset); ssize_t WriteAt(const uint8_t* buffer, size_t count, off_t offset); bool Rename(Inode* olddir, const char* oldname, const char* newname); Inode* CreateDirectory(const char* path, mode_t mode); bool RemoveDirectory(const char* path); bool IsEmptyDirectory(); void Refer(); void Unref(); void RemoteRefer(); void RemoteUnref(); void Sync(); void Dirty(); void Use(); void Unlink(); void Prelink(); void Linked(); void Unlinked(); void Delete(); }; #endif