/*
 * Copyright (c) 2014, 2015 Jonas 'Sortie' Termansen.
 *
 * Permission to use, copy, modify, and distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 *
 * vgafont.h
 * VGA font.
 */

#ifndef VGAFONT_H
#define VGAFONT_H

#include <stdint.h>

#include "framebuffer.h"

#define FONT_WIDTH 8
#define FONT_HEIGHT 16
#define FONT_NUMCHARS 256
#define FONT_CHARSIZE ((FONT_WIDTH * FONT_HEIGHT) / 8)

extern uint8_t font[FONT_CHARSIZE * FONT_NUMCHARS];

bool load_font();
void render_char(struct framebuffer fb, char c, uint32_t color);
void render_text(struct framebuffer fb, const char* str, uint32_t color);

#endif
